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Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6

Michael Cain
4.9/5 (30500 ratings)
Description:Want to challenge your students at the start of every math class with word problems (such as those on national tests) without losing their interest and enthusiasm? Check out Amusement Park Math: A Ten-Minute Daily Math Adventure, a collection of more than 120 short math workouts for the intermediate and middle school classroom. Students will review important concepts including addition, subtraction, multiplication, division, multiple operations, fractions, and decimals, and then tackle a word problem related to each skill reviewed. The word problems connect to one another to create a fascinating story that your students will love to learn more about as each day progresses. Exciting, interest-grabbing illustrations accompany each word problem, adding to your students’ connection with the math being taught.“This teacher-friendly resource and skills-practice text provides 120 problem-solving challenges in a fun, corny story sequence about a bankrupt amusement park ... Rather than a typical scope and sequence, the problem solving follows the story line, targeting the upper end of the recommended audience ... Some challenges allow astute students to explore real-life economics: One town assesses penalties against people who owe back taxes. Other challenges are simply fun: As Zambul the Strongman discusses his career with a friendly farmer, students are given the arithmetic criteria to sort his twenty-two years’ experience into categories of circus performer, sideshow ham, and wrestler ... following the travel and travail of General Thumb’s Theater of Thrills through sometimes unrealistic scenarios is certainly more enticing than one or two unrelated problems in a standard mathematics textbook ... However, the fun of following the adventures of General Thumb’s troupe may well engage even reluctant mathematicians and struggling readers ... I would recommend Amusement Park Math to teachers in the target grades of 4–6. ” —Kare Marshall, Heath Elementary School, Mohawk Trail Regional School District, Shelburne Falls, MA, Teaching Children MathematicsAbly written and nicely illustrated with line drawings by academician and mathematician Michael Cain, Amusement Park Math: A Ten-Minute Daily Math Adventure offers students in grades 4 through 6 more than 120 challenging math lessons within the context of an entertaining and on-going storyline featuring such characters as Minerva, General Thumb, Flying Freda, Dr. Chin, Farmer Harrison, and others. The result is the acquisition by the student of the kinds of problem solving skills that will ensure success in basic mathematics. The range of math concepts the ten-minute exercises [cover] include addition, subtraction, multiplication, division, multiple operations, fractions, decimals, and word problems. Amusement Park Math is highly recommended as a grade school level math curriculum supplement, and is especially appropriate for homeschooling math curriculums as well.    —James A.Cox, Editor-in-Chief, Midwest Book ReviewWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6. To get started finding Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
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PDF, EPUB & Kindle Edition
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Release
ISBN
1593632916

Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6

Michael Cain
4.4/5 (1290744 ratings)
Description: Want to challenge your students at the start of every math class with word problems (such as those on national tests) without losing their interest and enthusiasm? Check out Amusement Park Math: A Ten-Minute Daily Math Adventure, a collection of more than 120 short math workouts for the intermediate and middle school classroom. Students will review important concepts including addition, subtraction, multiplication, division, multiple operations, fractions, and decimals, and then tackle a word problem related to each skill reviewed. The word problems connect to one another to create a fascinating story that your students will love to learn more about as each day progresses. Exciting, interest-grabbing illustrations accompany each word problem, adding to your students’ connection with the math being taught.“This teacher-friendly resource and skills-practice text provides 120 problem-solving challenges in a fun, corny story sequence about a bankrupt amusement park ... Rather than a typical scope and sequence, the problem solving follows the story line, targeting the upper end of the recommended audience ... Some challenges allow astute students to explore real-life economics: One town assesses penalties against people who owe back taxes. Other challenges are simply fun: As Zambul the Strongman discusses his career with a friendly farmer, students are given the arithmetic criteria to sort his twenty-two years’ experience into categories of circus performer, sideshow ham, and wrestler ... following the travel and travail of General Thumb’s Theater of Thrills through sometimes unrealistic scenarios is certainly more enticing than one or two unrelated problems in a standard mathematics textbook ... However, the fun of following the adventures of General Thumb’s troupe may well engage even reluctant mathematicians and struggling readers ... I would recommend Amusement Park Math to teachers in the target grades of 4–6. ” —Kare Marshall, Heath Elementary School, Mohawk Trail Regional School District, Shelburne Falls, MA, Teaching Children MathematicsAbly written and nicely illustrated with line drawings by academician and mathematician Michael Cain, Amusement Park Math: A Ten-Minute Daily Math Adventure offers students in grades 4 through 6 more than 120 challenging math lessons within the context of an entertaining and on-going storyline featuring such characters as Minerva, General Thumb, Flying Freda, Dr. Chin, Farmer Harrison, and others. The result is the acquisition by the student of the kinds of problem solving skills that will ensure success in basic mathematics. The range of math concepts the ten-minute exercises [cover] include addition, subtraction, multiplication, division, multiple operations, fractions, decimals, and word problems. Amusement Park Math is highly recommended as a grade school level math curriculum supplement, and is especially appropriate for homeschooling math curriculums as well.    —James A.Cox, Editor-in-Chief, Midwest Book ReviewWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6. To get started finding Amusement Park Math: Ten-Minute Math Workouts, Grades 4-6, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
Format
PDF, EPUB & Kindle Edition
Publisher
Release
ISBN
1593632916
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