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Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing

Unknown Author
4.9/5 (33284 ratings)
Description:Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills.Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing.In three parts, this book covers:Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital artTechnical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displaysUse cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applicationsWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing. To get started finding Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
372
Format
PDF, EPUB & Kindle Edition
Publisher
O'Reilly Media
Release
2019
ISBN
1492044164

Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing

Unknown Author
4.4/5 (1290744 ratings)
Description: Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills.Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing.In three parts, this book covers:Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital artTechnical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displaysUse cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applicationsWe have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing. To get started finding Creating Augmented and Virtual Realities: Theory and Practice for Next-Generation Spatial Computing, you are right to find our website which has a comprehensive collection of manuals listed.
Our library is the biggest of these that have literally hundreds of thousands of different products represented.
Pages
372
Format
PDF, EPUB & Kindle Edition
Publisher
O'Reilly Media
Release
2019
ISBN
1492044164
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